Arms and armour
Equipment
Every piece of equipment of the realm: its stats, where it is worn, and where to find it, on which creature, in which shop or land. Rewards of the quests and the Grand Arena included. Play once in this browser and each card tells what you wear in that slot.
Level 0 · armor · neck · 0.1 lb- armor: pierce 35, bash 35, slash 35, magic 30
- +8 hitroll
- +12 damroll
- +300 hit points
- fireshield
glow · hum · dark · evil · magic · burnproof
Level 0 · light · held · 1 lb
Level 0 · light · held · 5 lb- On the ground · Chapel (Inside the Chapel)
Level 0 · weapon · wielded · 10 lb- exotic, 1d5 (average 3), thwack
Level 0 · clothing · neck · 2 lbglow · magic
Level 0 · jewelry · neck · 11 lbglow · magic
Level 0 · armor · neck · 0.1 lb- armor: pierce 35, bash 35, slash 35, magic 30
- +300 mana
- +300 hit points
- +12 damroll
- +12 hitroll
- planeshift
glow · hum · magic · burnproof
Level 0 · armor · head · 1 lb- armor: pierce 2, bash 2, slash 2, magic 0
Level 0 · jewelry · neck · 2 lb
Level 0 · weapon · wielded · 5 lb- mace, 1d4 (average 2.5), pound
Level 0 · armor · body · 10 lb- armor: pierce 1, bash 2, slash 2, magic 0
Level 0 · light · held · 20 lb- On the ground · Haon Dor (A small path in the deep, dark forest)
Level 0 · weapon · wielded · 5 lb- dagger, 1d5 (average 3), cleave
antievil · antineutral
Level 0 · jewelry · head · 2 lbglow · magic
Level 0 · quiver · waist · 0.3 lb
Level 0 · weapon · wielded · 8 lb- mace, 1d4 (average 2.5), claw
- On the ground · Graveyard (In a shed on the Graveyard)
Level 0 · weapon · wielded · 1 lb- dagger, 1d5 (average 3), stab
- -1 hitroll
Level 0 · weapon · wielded · 8 lb- mace, 1d5 (average 3), pound
- On the ground · Graveyard (In a shed on the Graveyard)
Level 0 · jewelry · belly · 0.1 lb- -20 armor class
- +50 hitroll
- +50 damroll
glow · magic · burnproof
Level 0 · light · held · 1 lb
Level 0 · light · held · 30 lbmagic
Level 0 · jewelry · neck · 1 lbmagic · nodrop
Level 0 · armor · head · 30 lb- armor: pierce 1, bash 1, slash 1, magic 0
- -4 dexterity
magic · nodrop
- On the ground · Sewers (The lair.)
Level 0 · clothing · head · 1 lbmagic · nodrop
Level 0 · light · held · 0.5 lb
Level 0 · weapon · wielded · 3 lb- axe, 1d5 (average 3), chop
Level 0 · wand · held · 0.5 lb- 3 of 3 charges of meteor, level 99
glow · hum · magic
- On the ground · The Arena (A barren wasteland)
Level 0 · clothing · neck · 0.2 lb
Level 0 · weapon · wielded · 6 lb- staff, 1d4 (average 2.5), crush
Level 0 · clothing · body · 7 lb
Level 0 · jewelry · finger · 1 lbmagic
Level 0 · jewelry · finger · 1 lbmagic
- Worn by Shargugh (level 10) · Haon Dor (A narrow trail through the deep, dark forest)
Level 0 · light · held · 1 lb
Level 0 · armor · feet · 5 lb- armor: pierce 1, bash 2, slash 2, magic 0
Level 0 · armor · legs · 5 lb- armor: pierce 1, bash 2, slash 2, magic 0
Level 0 · armor · arms · 5 lb- armor: pierce 1, bash 2, slash 2, magic 0
Level 0 · armor · shield · 15 lb- armor: pierce 1, bash 1, slash 1, magic 0
- +6 armor class
- -30 hit points
hum · magic · nodrop
Level 1 · weapon · wielded · 1 lb- exotic, 18d15 (average 144), divine
- flaming, twohands, shocking, acid
- +100 hit points
- +20 damroll
- +20 hitroll
glow · hum · dark · evil · magic · burnproof
Level 1 · weapon · wielded · 0.5 lb- dagger, 19d13 (average 133), stab
- frost, vampiric, sharp, twohands
- +15 damroll
glow · hum · dark · evil · magic · burnproof
Level 1 · armor · finger · 0.1 lb- armor: pierce 20, bash 20, slash 20, magic 20
- +7 constitution
- +7 strength
- +21 hitroll
- +28 damroll
glow · hum · dark · evil · magic · burnproof
Level 1 · weapon · wielded · 8 lb- exotic, 2d3 (average 4), beating
- +3 hitroll
- -3 damroll
Level 1 · weapon · wielded · 1 lb- bow, 16d16 (average 136), slash
- flaming, frost, vorpal, twohands, shocking, purify
- +15 hitroll
- +15 damroll
- +100 hit points
- +150 mana
- -10 saves
glow · hum · dark · evil · magic · burnproof
Level 1 · weapon · wielded · 0.5 lb- sword, 21d11 (average 126), slice
- flaming, sharp, twohands, shocking
- -15 armor class
- +10 damroll
- +10 hitroll
glow · hum · magic · burnproof
Level 1 · armor · finger · 0.1 lb- armor: pierce 20, bash 20, slash 20, magic 15
- +10 constitution
- +10 strength
- +25 damroll
- +25 hitroll
glow · hum · magic · burnproof
Level 1 · weapon · wielded · 1.2 lb- staff, 19d14 (average 142.5), thrust
- sharp, vorpal, twohands, purify
- +100 mana
- +16 damroll
- +18 hitroll
- +100 hit points
glow · hum · magic · burnproof
Level 1 · staff · held · 4 lb- 1 of 1 charges of charm person, level 22
- -6 intelligence
invis · magic
Level 1 · armor · waist · 1 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · wrist · 1 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · head · 2 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · body · 8 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · waist · 0.1 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · wrist · 0.1 lb- armor: pierce 3, bash 3, slash 3, magic 1
- +1 strength
Level 1 · armor · neck · 0.1 lb- armor: pierce 3, bash 3, slash 3, magic 1
- +1 wisdom
- +1 intelligence
Level 1 · armor · about body · 0.1 lb- armor: pierce 3, bash 3, slash 3, magic 1
- +1 constitution
Level 1 · armor · head · 0.1 lb- armor: pierce 3, bash 3, slash 3, magic 1
- +1 intelligence
Level 1 · armor · feet · 3 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · hands · 1 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · legs · 4 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · arms · 2 lb- armor: pierce 3, bash 3, slash 3, magic 1
Level 1 · armor · feet · 0.1 lb- armor: pierce 3, bash 3, slash 3, magic 1
- +20 move
- +1 dexterity