Acropolis
In 1999, Dinchak opened Acropolis, a world of words built on ROM 2.4 and shaped by years of work: its lands, its arenas, its quests. For a few years it was full of life. Heroes climbed to level 101, and clans fought over the realm.
The clans
Fate, founded by Silence and later kept by Sheshodah, was the first of the great clans, and Nightmare, led by Hemlock, its rival. Beowulf's Wolflords, Preventer's Guardia and the Order, Avalon, the Syndicate, the Storm Riders, the Swarm and the Dragoons each took their share of the realm. In the last years, the strongest of all was the Elite, led by Tham, with fighters such as Peace. The King of Harr still keeps the names of the clan leaders on a wanted poster, and the Museum of the Clans, behind the altar of the temple, keeps their halls and their names (Clans).
The Legends
Above the heroes stood a single player, the Legend: the best duellist of the realm, one against one. Silence held the title first, then Tham, then Serosa, the last Legend of Acropolis.
The collapse
Then the players left one by one, the clans emptied, and around 2004 the realm fell silent. Its halls stood empty for years, its notes unread.
Acropolis Ascendant
Now the realm wakes again. Acropolis Ascendant revives Acropolis: the same lands, mended and balanced, played from a browser as well as with telnet, in a world that keeps the memory of those who came before. Its new era has no Legend yet: the title waits for the strongest player of the new age. Will it be you?
In the game: help history.