Bestiary of the Spire

The Spire of Ascension

Ten floors above Market Square, each ten ranks of Ascension higher than the last: their halls, their creatures and the legends behind them, what each boss does, and the Hall of those who slew them first.

The Hall of the Spire

FloorBossFirst slain byFallen
1the Warden of the First Circlenever slain yet—
2the Unbowed Kingnever slain yet—
3Druon Antigoonnever slain yet—
4the Blood Countess of Cachticenever slain yet—
5Koschei the Deathlessnever slain yet—
6Fenrirnever slain yet—
7the Headless Horsemannever slain yet—
8the Wendigonever slain yet—
9the Mapinguarinever slain yet—
10Cacusnever slain yet—

Third Circle Ascension 21+

Belgium · ranks 21 to 30

The halls

1. The Drowned PoldersFlat fields under a white fog, cut by black canals. A chain drags somewhere in the mist, and a blue flame dances where no one should be walking.
2. The Caves of the SotaisA cave of dripping stone, as at Han, where the little folk of the Ardennes keep their forges. They mend the pots of honest folk by night, and they do not love visitors.
3. The Sabbath of the MacrallesA clearing of trampled heather under a crooked moon. Broom handles lean against the stones, and a cauldron bubbles with something green.
4. The Rock of BayardA cleft rock as tall as a tower stands by a dark river: the horse Bayard split it with one kick, carrying the four sons of Aymon away from the Emperor. Far off, a giant on stilts peers over the trees, laughing.
5. The Square of the LumeconA cobbled square under a belfry, strewn with straw. Here Saint George fights the dragon every year, and every year the dragon nearly wins.
6. The Steen of AntigoonA grey fortress on the bank of a wide river. Severed hands are nailed above the gate: the toll of the boatmen who would not pay. In the hall the giant Druon Antigoon waits for the next one.

Its creatures

the Kludde

the Kludde

Level 122 · about 46,409 hit points · beast · 2 of them · The Drowned Polders

The Kludde of the Flemish nights: a black dog as big as a calf, chains clanking from its neck, blue flames dancing before it. Those who run from it, it rides on their back, heavier at every step.

the chain-bound gauntlets of the Kluddehands · Ascension 21+
  • armor 38/38/38/35
  • +22 hitroll
  • +26 damroll
  • +3 strength
  • detect hidden
a sotai of the Ardennes

a sotai of the Ardennes

Level 124 · about 47,862 hit points · humanoid · 2 of them · The Caves of the Sotais

A little man of the Ardennes caves, no taller than your belt, bearded to the knees and strong as an ox. The sotais mend the pots of the valley by night; those who mock them find their pots broken, and worse.

the moss-lined leggings of a sotailegs · Ascension 21+
  • armor 39/39/39/36
  • +22 hitroll
  • +22 damroll
  • +350 hit points
  • +3 constitution
  • resists lightning
a macralle of Vielsalm

a macralle of Vielsalm

Level 126 · about 49,361 hit points · humanoid · casts spells · The Sabbath of the Macralles

A witch of the Ardennes, old as the hills, with a crooked nose and very quick hands. On the night of the sabbath, the macralles of Vielsalm dance until dawn, and cast what they like on whoever comes to watch.

the pointed hood of a macrallehead · Ascension 21+
  • armor 38/38/38/35
  • +22 hitroll
  • +22 damroll
  • +400 mana
  • resists charm
the dragon of the Doudou

the dragon of the Doudou

Level 128 · about 50,906 hit points · beast · The Square of the Lumecon

The dragon of Mons, green and gold, with a tail so long that men pull its hairs for luck. Saint George is not here today, and the dragon knows it.

the vambraces of Lumecon scalearms · Ascension 21+
  • armor 40/40/40/37
  • +24 hitroll
  • +24 damroll
  • +300 hit points
  • resists fire
Druon AntigoonBoss

Druon Antigoon

Level 133 · about 109,034 hit points · giant · The Steen of Antigoon

A giant as tall as a church, who held the river and cut off the hand of every boatman who would not pay his toll. In Antwerp the hero Brabo cut off the giant's own hand and threw it into the river; here, the giant has both of them again.

Its power. The toll of the bridge: he crushes the hand of the one he fights, who hits badly a while.

Never slain yet: the first to do it is carved in the Hall.

the toll-cleaver of Druon Antigoonwielded · Ascension 21+
  • 20d18 cleave (average 190), vampiric, sharp
  • +26 hitroll
  • +26 damroll
  • +200 hit points
the grey mantle of the Steenabout the body · Ascension 21+
  • armor 40/40/40/37
  • +26 hitroll
  • +26 damroll
  • +400 hit points
  • resists drowning

In the game: spire shows the Hall, help ascension the climb.