Bestiary of the Spire

The Spire of Ascension

Ten floors above Market Square, each ten ranks of Ascension higher than the last: their halls, their creatures and the legends behind them, what each boss does, and the Hall of those who slew them first.

The Hall of the Spire

FloorBossFirst slain byFallen
1the Warden of the First Circlenever slain yet—
2the Unbowed Kingnever slain yet—
3Druon Antigoonnever slain yet—
4the Blood Countess of Cachticenever slain yet—
5Koschei the Deathlessnever slain yet—
6Fenrirnever slain yet—
7the Headless Horsemannever slain yet—
8the Wendigonever slain yet—
9the Mapinguarinever slain yet—
10Cacusnever slain yet—

Seventh Circle Ascension 61+

The USA · ranks 61 to 70

The halls

1. The Pine BarrensA sandy pine forest in New Jersey, flat and endless. Hoofprints cross the path, and something screams in the treetops.
2. The Prairie of the JackalopesTall grass under a huge sky in Wyoming. Rabbits with antlers watch you from the grass, and they are not afraid.
3. The Redwoods of BigfootRedwoods as wide as houses in the Pacific Northwest. Footprints as long as your arm sink in the mud between them.
4. The Bridge of Point PleasantAn iron bridge over a grey river in West Virginia, at night. Two red eyes as big as plates glow on the girders.
5. The Cave of the Bell WitchA cave above a river in Tennessee, cold even in summer. A voice speaks from the dark, and it knows things about you.
6. The Hollow of Sleepy HollowA dark road through a hollow, an old church and a little bridge. Hoofbeats come out of the fog, and a rider without a head.

Its creatures

the Jersey Devil

the Jersey Devil

Level 154 · about 69,929 hit points · beast · 2 of them · The Pine Barrens

The thirteenth child of Mother Leeds: a horse's head, bat wings, hooves and a forked tail. It has haunted the Pine Barrens for three hundred years.

the vambraces of the Jersey Devilarms · Ascension 61+
  • armor 60/60/60/57
  • +49 hitroll
  • +49 damroll
  • +750 hit points
  • flying
a jackalope

a jackalope

Level 156 · about 71,175 hit points · beast · 2 of them · The Prairie of the Jackalopes

A jackrabbit with the antlers of a deer, and a temper to match. Cowboys say it sings at night, and it mimics your voice to lure you.

the antler-tipped gauntlets of a jackalopehands · Ascension 61+
  • armor 58/58/58/55
  • +49 hitroll
  • +49 damroll
  • +3 dexterity
  • haste
Bigfoot

Bigfoot

Level 158 · about 72,445 hit points · giant · The Redwoods of Bigfoot

Eight feet of shaggy brown fur, long arms, a face almost human. Everybody has seen its footprints; few have seen it, and lived to show the blurry picture.

the shaggy leggings of Bigfootlegs · Ascension 61+
  • armor 59/59/59/56
  • +48 hitroll
  • +48 damroll
  • +700 hit points
  • resists cold
the Mothman

the Mothman

Level 160 · about 73,736 hit points · spirit · The Bridge of Point Pleasant

A grey man-shaped thing with huge wings and two glowing red eyes. Wherever it is seen, something terrible happens soon after.

the red-eyed hood of the Mothmanhead · Ascension 61+
  • armor 58/58/58/55
  • +48 hitroll
  • +48 damroll
  • +650 hit points
  • dark vision
the Bell Witch

the Bell Witch

Level 162 · about 75,051 hit points · spirit · casts spells · The Cave of the Bell Witch

The spirit that tormented the Bell family of Tennessee: unseen, it pinches, slaps, sings hymns and curses, and it never forgives.

the girdle of the Bell Witchwaist · Ascension 61+
  • armor 59/59/59/56
  • +49 hitroll
  • +49 damroll
  • +700 mana
  • resists mental
the Headless HorsemanBoss

the Headless Horseman

Level 165 · about 154,134 hit points · undead · The Hollow of Sleepy Hollow

A Hessian trooper whose head was taken by a cannonball. He rides every night to find it, and takes others instead.

Its power. The flaming jack-o'-lantern: fire on all who fight him.

Never slain yet: the first to do it is carved in the Hall.

the Horseman's saberwielded · Ascension 61+
  • 28d22 slash (average 322), flaming, sharp, vorpal
  • +50 hitroll
  • +50 damroll
  • +600 hit points
the black riding cloak of the Horsemanabout the body · Ascension 61+
  • armor 60/60/60/57
  • +50 hitroll
  • +50 damroll
  • +800 hit points
  • resists negative

In the game: spire shows the Hall, help ascension the climb.