Help

Classes

Your class decides the skills and spells you will learn. You can always see more in the game with the help command.

Warrior

Warriors live for combat and the thrill of battle. They are the best fighters
of all the classes, but lack the subtle skills of thieves and the magical
talents of mages and priests. Warriors are best for those who don't mind
taking the direct approach, even when another method might be called for.
 
Warriors begin with skill in the sword, and gain a second attack in combat.
Other weapon skills may be purchased cheaply, or gained in the default skill
package, which includes the following:
 
skills:
increased damge a lot like enhanced damage
weaponsmaster this group provides knowledge of all weapon types
shield block the art of parrying with a shield
bash a forceful rush with the body, designed to flatten your foes
enhanced damage this skill multiplies your damage in battle
parry the art of parrying with weapons
rescue allows you to take the blows aimed for a companion
third attack allows the skilled warrior to land three blows in one round
Prime attribute
Strength
Hit points per level
14 to 21
Magic
Little or no magic
How class selection works in the game
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Class Selection
Choosing a class WILL determine type of character. Class selection will
determine skills and spells that will be available to you. You may customize
or not customize. We recommend customization to fit your need if you are
familiar with MUDs.
 
Again, all the information are based on our opinions only.
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Use the following legends:
KAL - Kick A** Level -> A way to compare power play with other Classes.
RP - Role Playablity -> A way to compare role playability based on
interactivity of spells, skills, and special
class commands.
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